Module parquet_vertex_columns

Module parquet_vertex_columns 

Source
Expand description

One shape’s vertex columns, in the Y-up wire frame.

The Z-up to Y-up swap is applied here, once, server-side, so no client repeats it per vertex (IFC is Z-up, WebGL is Y-up). Separate from parquet_mesh_tables.rs because it is per-SHAPE work: it knows nothing about which mesh rows point at the block it produces.

Functions§

shape_vertices 🔒

Type Aliases§

VertexColumns 🔒
One shape’s six Y-up vertex columns in vertex_schema() order, (x, y, z, nx, ny, nz). Named because every slot has the same type and the positional pairing is what keeps positions out of the normal columns.