zup_to_yup

Function zup_to_yup 

Source
pub fn zup_to_yup(x: f32, y: f32, z: f32) -> (f32, f32, f32)
Expand description

Convert one position/normal triplet from IFC Z-up to WebGL Y-up: X stays, new Y = old Z (vertical), new Z = -old Y (depth).