pub struct LandXmlSurface {Show 20 fields
pub source_id: LandXmlSourceId,
pub ordinal: usize,
pub source_path: String,
pub properties: LandXmlProperties,
pub definition_properties: LandXmlProperties,
pub name: String,
pub kind: LandXmlSurfaceKind,
pub render_state: LandXmlRenderState,
pub topology_origin: LandXmlTopologyOrigin,
pub terrain_diagnostic: Option<LandXmlTerrainDiagnostic>,
pub points: Vec<LandXmlPoint>,
pub canonical_vertices: Vec<LandXmlCanonicalVertex>,
pub source_data_points: Vec<LandXmlSourcePoint>,
pub faces: Vec<[String; 3]>,
pub face_source_ids: Vec<LandXmlSourceId>,
pub face_visibility: Vec<bool>,
pub hidden_face_count: usize,
pub boundaries: Vec<LandXmlPolyline>,
pub breaklines: Vec<LandXmlPolyline>,
pub contours: Vec<LandXmlPolyline>,
}Fields§
§source_id: LandXmlSourceId§ordinal: usizeOne-based source order under LandXML/Surfaces.
source_path: String§properties: LandXmlProperties§definition_properties: LandXmlProperties§name: String§kind: LandXmlSurfaceKind§render_state: LandXmlRenderState§topology_origin: LandXmlTopologyOrigin§terrain_diagnostic: Option<LandXmlTerrainDiagnostic>Set only when a faceless TIN was deliberately retained rather than guessed into unconstrained terrain.
points: Vec<LandXmlPoint>§canonical_vertices: Vec<LandXmlCanonicalVertex>Canonical vertices used only when topology_origin is
constrained_triangulation; source point records are never replaced.
source_data_points: Vec<LandXmlSourcePoint>§faces: Vec<[String; 3]>§face_source_ids: Vec<LandXmlSourceId>Mirrors faces by ordinal. A face’s identity remains stable when an
adapter splits, drops, or reorders meshes for precision.
face_visibility: Vec<bool>Visibility is source topology, aligned to faces and face_source_ids.
Hidden faces are preserved but never sent to the rendering adapter.
boundaries: Vec<LandXmlPolyline>§breaklines: Vec<LandXmlPolyline>§contours: Vec<LandXmlPolyline>Trait Implementations§
Source§impl Clone for LandXmlSurface
impl Clone for LandXmlSurface
Source§fn clone(&self) -> LandXmlSurface
fn clone(&self) -> LandXmlSurface
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LandXmlSurface
impl Debug for LandXmlSurface
Source§impl<'de> Deserialize<'de> for LandXmlSurface
impl<'de> Deserialize<'de> for LandXmlSurface
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LandXmlSurface
impl PartialEq for LandXmlSurface
Source§impl Serialize for LandXmlSurface
impl Serialize for LandXmlSurface
impl StructuralPartialEq for LandXmlSurface
Auto Trait Implementations§
impl Freeze for LandXmlSurface
impl RefUnwindSafe for LandXmlSurface
impl Send for LandXmlSurface
impl Sync for LandXmlSurface
impl Unpin for LandXmlSurface
impl UnwindSafe for LandXmlSurface
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Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
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The inclusion map: converts
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