resolve_prepass_with_style_seeds

Function resolve_prepass_with_style_seeds 

Source
pub fn resolve_prepass_with_style_seeds(
    spans: &PrepassSpans,
    decoder: &mut EntityDecoder<'_>,
    opts: ResolveOptions,
    style_seeds: Option<StyleSeeds>,
) -> ResolvedPrepass
Expand description

resolve_prepass with PRE-RESOLVED styled maps (sharded pre-pass). Seeds MUST install before the material/void loops: the material chain consults orphan_styled_items — injecting after loses material-dependent styles.