pub fn orient_mesh_outward(mesh: &mut Mesh) -> boolExpand description
Orient every connected component of mesh consistently and outward, in place.
Returns true iff any triangle’s winding was flipped (the caller must then
recompute normals — the existing ones were baked with the old winding).
Thin wrapper over orient_mesh_outward_verdict, kept because most callers
only ever needed the “did you touch my normals” bit.